Countdown Dodger
Countdown Dodger: a turn-based grid navigation game
Race against the countdown and navigate obstacles to reach the exit! Beware the countdowns of fire-blasting robots in your path, as you'll have to space your moves to avoid getting burned on your way out.
~~~ Gameplay ~~~
- Reach the goal space before the countdown is up. The countdown ticks at the end of each of your turns.
- You can move up to 3 spaces per turn, and take one action per turn. You can traverse unblocked diagonals, and you can split your movements across a turn (e.g. move, action, move, move).
- Press Z to undo your last input. If you would fail, you are instead prompted to undo your last action.
- Stationary robots will blast fire in different patterns, each with their own countdown.
~~~ Controls ~~~
Click on empty space: Move
Spacebar or "End turn" button: End turn
Z: Undo
WASD/Arrows: Pan view
Q/E: Zoom out/in
Click on interactable object (switch, bot): Spend action to interact. Must be cardinally adjacent to that object, and costs your 1 action for that turn.
~~~ Misc / Known issues ~~~
- Countdown Dodger is fully playable/completable in its current state.
- Known bug: occasionally you can take your turn during the flame animation, allowing you to move into them and burn.
- Not a bug, WAI: Hacking a bot rewinds its countdown to its previous value, which might mean cycling it back to 1.
| Updated | 13 days ago |
| Published | 17 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | ShadowLantern |
| Genre | Puzzle |
| Tags | Game Maker's Toolkit Jam |
| AI Disclosure | AI Assisted, Code |

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